Sonntag, 1. Januar 2017
Developer Diary 48 - Selfbuilding Maze
So after I struggled a lot with the FPS locks, I needed a new design in order to keep the FPS high, but without letting go of the initial concept of a forest maze. Inspired by Minecraft's concept of a selfbuilding world, I created a code that builds the maze, as the player moves through it in real time. Each area is unique, and if the player decides to turn back, the previous areas will not remain the same, but they will have changed their appearance as well.
So far this concept in combination with the surreal world and the day night cycles creates massive immersion. The overall concept of the Manipura Chakra is still in place. The player will only reach the Dharmapalas if he moves along the lights in the distance.
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