Dienstag, 10. Januar 2017
Developer Diary 50 - Dharmapalas & Cheating
Success! The maze is building itself in realtime. And if the player continues succeeding throughout the maze, an increasing number of obstacles spawn inside each new chamber. Concentric Circles in combination with a series of dead end walls and randomly rotating doorways keeps it interesting enough...
The following problems remain though:
- AI will have huge navigation problems with moving walls and the overall procedural form of the maze
- Dharmapalas help the player cheat, to the point where the maze itself malfunctions. The walls need to be immune to the Dharmapalas Effects and keep the player in place no matter what. Right now he is able to swim above the walls as soon as he calls Mahakala. We'll need to change that ....
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