Donnerstag, 14. Januar 2016

Developer Diary 2

I'm currently getting in contact with concept artist Jakub Rozalski:

http://jakubsan.tumblr.com/

He is one of the most mind blowing concept artists I have ever seen. I would love to incorporate two giant metal soldiers depicted in his work 17.IX and have them recreated by professional 3d modelers. I earned a bit of money from the Unravel trailer, that I scored for EA recently. Maybe it's enough to pay Jakub and the artists for their work.

For the last six years I worked as an underpaid composer, which of course is normal when you start out. At one point I was hired to work on a project for more than 12 months, and I delivered the full score only to find out that the head director had fired the other programmers. In the wake of all this, the music was never used and consequently I was never paid. I swore myself to pay my crew members from day one, when I started all this.

If I can't get the rights to the concept art, I will ask the 3d artists to create Russian Helicopter models from the 1940s -Yakovlev EG comes to mind (but that one wasn't built until 1947, so it's kind of out of the question, since Jonah and Sarah escaped in January 1945). A helicopter at the time would have more looked like the Bratukhin Omega, but I doubt the Sovjets would have used this model at the vanguard. But it's not impossible either.

A combination of helicopters and guard towers... it fits.

S.M

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