Montag, 11. Januar 2016

Developer Diary 1


I've been working on the texture blend for each foliage instance today. In order to make them blend into each other in a naturalistic way I changed saturation/ brightness curve and overall brightness of each texture. For some reason UE4 has some issues with texture streaming so I had to disable it on each foliage model. Relying 100% on dynamic lighting was the best thing I ever did. But I expect to run into performance issues sooner or later.

S.M

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