Samstag, 6. Februar 2016

Developer Diary 8

Ok, so this is what I've been working on last week:

Watchtowers
When the sun goes down a floodlight and a gun barrel spawn at the top of the tower. The floodlight follows the player wherever he moves, and if he gets close enough, he will get shot. A player can take 3 to 4 shots from the tower before it's too late. Watchtowers can burn and you can light them on fire with a zippo and a gas can or by calling a Fire Dharmapala such as Begtse or Yama.






Bear Traps
They are hidden across the entire countryside. Once a player steps on it, he falls backwards and the trap snaps shut around his foot. He is incapacitated for 10 seconds, but after the time has passed he can keep running again. He also loses 50% health and if he runs into a bear trap while being chased by an enemy it means almost certain death. A Void or Wind Dharmapala can get rid of all traps in the vicinity.






Wooden Barriers
They block certain parts of the environment and can be lit on fire.













Barbed Wire and Chain Link Fences
They are obstacles that cannot be overcome through blunt force. You either need the proper tools to cut a hole into them or call a Dharmapala that let's you evade the entire obstacle in the first place (such as Mahakala to flood the entire area so you can swim on top of it)

Spiders & Two headed Hounds
They spawn at nightfall and chase the player. The spiders are susceptible to fire, the hounds are susceptible to earth and water.

Right now I'm replacing the old Inventory System (almost all BP aspects were connected to the Event Tick, which meant a drop in FPS)

S.M



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