X - Yama Absolutely needs textprompts. Implement it all, including the shards
X - Create a new music system, that incorporates Yama and weather cues + new daylight
X - ramp to yamas house has wood sounds? but the floor is cement?
X - Reward Chest now opens multiple times (does it respawn a new instance maybe?)
X - Candles have weird LOD and their emissive value is way too high
X - Emissive value for chests is also too high
X - Night is still a bit too dark, shadows are difficult to make out
X - Remove firewoodrack from village center, move it further away so the player runs into shadows
X - You definitely need HYPER willows across this section03, or it looks ugly
X - Collision box of yamas store table extends outside and blocks view inside
X - Yamas front table needs separate collision or player walks onto the table
X - Adjust Cage Textures In Yama's Tunnel -> metallic instead of emissive
X - Music Pitch for Night Music needs to be 100% after multiple deaths for 50% daymusic pitch
X - Reward Chests must only open during presence between 6:00 and 7:00 based on a separate bool, that determines if chest was just opened (this also avoids multiple chest openings in succession)
X - Grass is peaking through walls in village hideout
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