Dienstag, 9. Januar 2024

LW 0.6.9 Release

(You can get a version of the complete 3.6km x 3.6 km game world by signing up for 5$ on Patreon)

https://www.patreon.com/lakiniswoods

New features:

- Foliage interaction (bending trees, reeds, ferns, grass, bushes and SFX)

- The reward chest now only appears when the player remains close to it. A new indicator bar has been added to the UI to show when the chest has manifested

- A large light being is set free when opening reward chests (special textprompts will be added soon)

- A full UI overhaul (Savegame / Loadgame / Video Options / Sound Options/ Map)

- 40 different loading screens with tips and valuable information

- Massive FPS improvements for all night events and hideouts and Post Process Optimizations

- Water Lilies now have roots

- A bug with loading games has been fixed

- Mountain watchers now hold candles so they can be seen from the distance

- Small huts have been added to give players protection from the queen at night during travel

- Attention! The king has been temporarily removed from all maps except section 06, because of FPS issues that will be resolved later

- New items: Shovel & Pickaxe

- A map system (each map can be found in reward chests or bought directly at the store in exchange for 50 souls)

- Tools are now required to fix broken generators

This version is not 0.7.0 yet, because it hasn't been tested externally. I spent myself more than 20 hours in it, but that is not enough, because other players might make different decisions that I can't foresee. So I'll only upgrade the version number once a sufficient number of testers has given their stamp of approval.

Next steps:

- Bug fixing and FPS improvements

- Swimming sounds, Sound overhaul in general

- Difficulty balancing of night events (sometimes the first night is literally impossible to handle with all that shit going on)

- Re-adding the king

- Bishop boss fight ("The Clock")

- Knight boss fight ("The Bridge")

- King end boss fight ("The Chessboard")

- Adding encounters with the Arbiter and her entourage

- Preparing the maps and gameplay for Chapter 01 ("The Monastery" - "Sarah's Hideout" )

- Adding holes and caves as rewards for breaking pickaxe rocks

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