Mittwoch, 12. Oktober 2016

Developer Diary 40

Why are these screenshots so significant?



Because they now represent a fully functional world in VR at 75 FPS, with 15 ms for GPU and 5 ms for Draw Call. Before today there was always something missing. Either grass or ground foliage or lighting or shadows or the navigation mesh took up too much space or something else .... but now it's all in there and it looks beautiful.
This includes a day night system, full foliage, items, AI, Dungeons, architecture and much more. Time to build the ACTUAL WORLD now, while keeping the fps at max.

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