Montag, 4. Juli 2016

Developer Diary 28




I finally learned how to handle Behavior Tree, Blackboard, AI Controller, Services, Decorators and AI Character Blueprint communication - without Tutorials this time, because all these videos just drove me nuts. I need to release the demo and the trailer on Patreon near the end of this month, because I'm going broke ...  I'm getting a lot of inspiration from the Dark Project aka "Thief" series these days and I'm looking into "Shadow of the Colossus" as well. I still need to take care of the interior set dressing of the monastery and build a basic path from the monastery to the beach and into the woods. I'll need to fine-tune the AI from now on and work solely on gameplay and atmosphere until the end of this month. With a bit of luck I may be able to make it.


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