I've created a soundtrack system that matches ambient background tracks with fade in percussion as soon as the player faces enemies. Here is an example of such a percussion track:


I'm currently in contact with the Orient foundation in order to negotiate a license fee so I can use the Tibetan Book of the Dead throughout the game and I've contacted a well known ASMR artist to record the voice over for the trailer and the demo.
Things are moving ahead, albeit slowly. I had to move my studio twice during the last month for a number of personal reasons.
I'm beyond exhausted. I've put in a tremendous amount of hours into several music tracks, that will never see the light of day.
One step at a time.
S.M
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