Samstag, 4. Juli 2020

Developer Diary 117 - 90 FPS

I started optimizing existing assets for VR again. The scene below stands consistently at 90 FPS, with environment and dharmapala FX.




Mittwoch, 24. Juni 2020

Developer Diary 115 - Working On Phot Realism

I'm miles away, but I'm getting closer.

Grinding hours for UE4 and on my regular job every day. I want to get better.





Sonntag, 21. Juni 2020

Developer Diary 114 - I need to get better

Tutorials on Post Process Volumes .... photorealistic lighting .... photorealistic environments ..... one day at a time .... every day I get closer to that sweet sweet realism I'm aiming for .....







Samstag, 20. Juni 2020

Developer Diary 113 - Testing Models & Lighting

I finished the Elemental FX Blueprint. The next part will be about trying to adjust lighting and atmosphere for each individual segment.

Below is a quick test scene I did.


I was actually able to stick to my schedule and even exceeded the weekly 20 hours. Since I wanted to get an accurate accounting of my hours I timed myself during every work session. Gotta go to the bathroom? Turn the timer off. Need to take out the dog? Turn the timer off. Somebody is calling you? Turn the timer off. Going to the kitchen to grab a cup of coffee? Turn the timer off.

20 hours of focused work ... it sounds like it's nothing .... but when you actually remove all distractions and time consuming activities from the equation, even when they are only 5 minutes long, it becomes really tough to hit that quota. Especially if you have another job on the side, that you need to take care of.